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AI Insights · Timothy · April 2024

Top 5 Sandbox-like Games on iOS in Central America: Q1 2024

Explore the performance of the top 5 sandbox-like games on iOS in Central America during Q1 2024, featuring trends in downloads, revenue, and active users.

Top 5 Sandbox-like Games on iOS in Central America: Q1 2024

In Q1 2024, the top 5 sandbox-like games on iOS in Central America displayed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at each game’s metrics.

Roblox from Roblox Corporation saw a significant fluctuation in weekly revenue, starting at around $312K in early January and peaking at approximately $352K in the final week of March. Weekly downloads for the game started at 84K, with a notable dip to around 40K in early March, before recovering to 61K by the end of the quarter. Weekly active users showed a slight decline from 775K in early January to around 704K in mid-February, then gradually increased to 751K by the end of March.

Minecraft by Mojang experienced relatively stable weekly revenue, fluctuating between $42K and $52K throughout the quarter. Weekly downloads remained consistent, averaging around 1.4K. Active users saw a slight decline from 154K in early January to about 135K in early March, before rising again to 145K by the end of March.

PK XD: Fun, friends & games from Afterverse Games had a steady growth in weekly revenue, starting at $3.1K in early January and reaching $4K by the end of March. Weekly downloads showed an initial drop from 6.7K to around 3.3K in early March, before a significant increase to 7K in the last week of March. Active users followed a similar trend, starting at 46K, dropping to 38K in mid-February, and then rising to 45K by the end of the quarter.

IMVU: 3D Avatar Creator & Chat by IMVU experienced modest weekly revenue, peaking at $2.2K in late January and maintaining around $1.6K towards the end of March. Downloads were highest at 2.7K in mid-January, with a notable decrease to around 900 in late February, and then stabilizing at 1.3K by the end of March. Active users showed a slight increase from 15K in early January to 19K in mid-January, then fluctuating around 15K to 16K for the rest of the quarter.

ZEPETO: Avatar, Connect & Live from NAVER Z Corporation had relatively stable weekly revenue, averaging around $1.7K to $2.2K. Weekly downloads fluctuated slightly, peaking at 2K in early February and ranging between 1.2K and 1.7K for most of the quarter. Active users remained stable, averaging around 18K to 19K throughout Q1 2024.

These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024